Serena Lechner
Motion Capture - Face Capture - Animation
Hi everyone!
I'm excited to share my latest demo reel!
Over the past few years, I’ve had the amazing opportunity to work on the Face Animation Team at Raven Software. In a small team of two, I was the Face Capture Technician—handling everything from facial capture and data processing to animation and final in-game delivery. I even went outside my department, sitting in photogrammetry shoots, providing rig feedback, even taking on a production role where I was responsible for bidding with an outsourcing company. Getting hands-on with the full pipeline was a game-changer for me. It not only made me a stronger animator but also a much better tech. I now have a clear sense of what animators need (and what they don’t want to deal with), and I always aim to deliver clean, efficient data that saves time and effort down the line. Learning from other departments allowed me to have a better understanding on the pipeline and better communicate across various teams. I am incredibly grateful for all my experiences both academically and professionally, and I look forward to working with you hand in hand as a team.
I’m currently looking for new opportunities—ideally as a Face Technician or Motion Capture Technician—but I’m open to other roles that align with my experience. I’m also open to relocating within the U.S. or abroad (including Canada, the UK, and more).
Thanks so much for watching, and feel free to reach out if something comes to mind!